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I was in some sort of American campus, one of those where they found a gimmick to show how cool they are. In this case it was reptiles. Alligators were moving on the side of the street, right next to people. They would hiss or even try to bite if you got close enough. I was moving towards the exit, which was close to the sea and leading into a sort of beach, and I was wondering what would happen if one of these large three meter animals would bite someone. And suddenly something happened. Something large, much larger than a crocodile, came out of the water and snapped a fully grown adult alligator like a stork snatches frogs. What was that thing? A family of three was watching, fascinated, moving closer to see what was going on. "Are these people stupid?" I thought.

Sure enough, the dinosaur thing bites through the little kid. The father jumps to help but is completely ignored, his sudden pain and anguish irrelevant to the chomping reptile. Other tourists were being attacked. One in particular drew my eyes: he had one of the things pulling with its teeth on his backpack. The man acted like something annoyed him, making repeated "Ugh!" sounds while trying to climb back on the walkway. His demeanor indicated that he didn't care at all of the reptiles, temporary annoyances that stopped him from returning to normal life. At one moment he paused to scratch an itch on his face. His fingers were bitten clean off, blood gurgling from the stumps. He was in shock.

Somehow, a famous actor jumped from somewhere and made it clear that it had been just a show, although the realism of it was so extreme that I felt an immediate cognitive dissonance and the scene switched.

I was at the villa of a very rich friend and there was wind outside. Really strong wind. Nearby wooden booths that were at the edge of his garden were pushed towards me, threatening to crush me against the wall of the building. I went inside, telling my friend that he should take whatever he needs from outside because the wind is going to tear them away. He calmly pressed a button on a remote and an inflatable wall grew around the compound, holding the wind at bay. Cool trick, I thought, trying to figure out if it was firmly anchored to the ground by wires or it got all its structural strength from the material it was made of. It had to have some sort of Kevlar-like component, otherwise it would have been easy to puncture. I calculated the cost of such a feature as astronomical.

We went in, climbing to the second or third floor. Out the window I saw buildings, like near the center of Bucharest. The wind was wreaking havoc on whatever was not firmly fixed. The building across the street was 10 floors tall and apparently someone was doing roofing work when the wind started. The fire used to heat up the tar was now really intense from all the fresh oxygen and smoke was billowing strongly. Suddenly the top floor caught fire, flames stoked by the wind into unstoppable blazes. I called my friend to the window and showed him what was going on. While we watched, floor after floor were engulfed in flames, explosions starting to be heard from within. The building caught fire like a cigarette smoked in haste. I thought that if the wind went through the building, via broken windows and walls, then the a very high temperature could be reached. And as I was thinking that, the building went down. It didn't collapse, instead it leaned towards our villa and crashed right next to it.

I panicked. I knew that on 9/11 the towers collapsed because of the intense heat, but a nearby building was structurally weakened by the towers falling and it too went down eventually. I ran towards the ground floor, jumping over stairs. If the villa would crumble, I did not want to get stuck inside. While fleeing, I was considering my options. The building that went down had people in it, maybe I should head right there and help people get out. Then I also remembered the thousands of people helping after the September 11 that later got lung cancer from all the toxic stuff they put into buildings. Besides, what do I know about rescuing people from rubble? I would probably walk on their heads and crash more stuff on top of the survivors. I've decided against it, feeling like an awful human being that is smart enough to rationalize anything.

As I got down I noticed too things. First there was a large suffocating quantity of white big grained dust being blown by the wind, making it hard to breath. The light was filtered through this dust, giving it a surreal dusky quality. I used my shirt to create a makeshift breathing mask for the dust. Then there were the people. A sexy young woman, short skirt, skimpy blouse, long hair, the type that you see prowling the city centers, was now crawling on the ground, left leg sectioned just under the knee, but not bleeding, instead ending with a carbonized stump, like a lighted match that you put off before it disintegrated. I saw people with their skins completely burned off, moving slowly through the rubble, reaching for me. Some where nothing more than bloodied skeletons, some were partially covered in tar, the contrast of red inflamed burns and black tar or burned clothing evoking demonic visions of hell. These people were crying in pain and coming towards me from all sides, climbing over the ruins of buildings and cars. The smell was awful. I ran, parkour style.

As I woke up I tried to remember as much of the dream as possible. I still have no idea what I was doing in that campus and how I had gotten there. I was fascinated by the scene with the shocked tourist, as it implies knowledge of human behavior that I don't normally possess when awake. It was completely believable, yet at the same time bizarre and unexpected. Great scene! I've had disaster dreams before, top quality special effects and all, but never was I confronted with the reality of the aftermath (I usually died myself in those). I am certain I made logical decisions in the situation, but at the same time I felt ashamed at the powerlessness, fear and the fact that I was running away. Should I have stayed and helped (and gotten cancer)? Should I have rushed home and blogged about it? Maybe a strategic retreat in which I would have conferred with experts and then maybe got back with professional reinforcements?

What felt new was that while having all those random thoughts and running, I wasn't really thinking of my life. I wasn't considering whether my life is worth saving or what the purpose of my running actually is. It wasn't thinking at all; just running. It was visceral, like my body was on autopilot, taking that stupid head away from the danger before he thinks itself to death. Considering it was a virtual body in my actual head, that's saying something. I am not just sure what.

Anyway, beats the crap out of the one with being late for the exam, not having studied anything...

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Copyright is something that sounds, err... right. It's about keeping the profits of the sale of work to its author. If I write a book, I expect to get the money from it, not somebody who would print it and sell it in my name. With the digital revolution, copy costs collapsed to zero: anyone can copy anything and spread it globally for free. So what does that mean for me, the author? Well, it sucks. The logical thing for me is to try to fight for my rights, turn to the law which is supposed to protect me, find technical ways of making copying my work harder, preferably impossible, going for the people who are chipping away at my hard earned profits.

However, that only makes sense from the author's point of view, specific to their work, outside of any context. Now, imagine a system that allows me to anonymously share anything to anyone, while they also can get it with no chance of being identified or even detected. Me, the author, can see that my work is being circulated, but I can't stop it or determine who is spreading it. My only recourse is to try to dismantle this devilish system that destroys my living, with the full support of law and various companies that want to get their share of the profits. And here comes the context: in order for me (and the entire media industry) to be able to protect my way of life I need to actively fight against any method that allows anonymous and/or secret sharing of information. In fact, I would be fighting for a global system of surveillance and censorship.

As you have seen, I tried to present the situation from the standpoint of the author. I feel for the poor guy (less for the snakes that get most of the money by controlling distribution and marketing), however it is clear that I can't be on his side. The hypothetical system that I have been describing kind of exists right now in various forms and media companies are making efforts to thwart attempts to make it more user friendly and more widespread. What we see today is the logical continuation of the situation. Forget intelligence companies looking for terrorist threats. Forget tyrannical states trying to find dissidents. Forget the political correctness police trying to expose and shame people for their beliefs. The real money is in stopping people distributing knowledge for free and it has direct (and dire) implications on our ability to speak freely.

Note: I used the expression "speak freely" rather than free speech, because free speech is not actually free at all. Read about it and you will see that is a completely different thing than the ability and permission to express yourself without repercussions.

Of course, I am not the first one to have thought of that. In the world it often has become more effective to use copyright in order to censor things you don't agree with. Just google it and see. Every time you hear something about economic accords, freedom of information, net neutrality, they are all talking about the same thing, only from different angles. The war is active, in full swing, with all of us possible casualties, yet few people are even aware of it. Oh, I am not saying that you can do anything about it... or can you?... but at least you should know about it.

No, it's not about mine, although this blog has had its ups and down. What I want to talk about is the list of blogs I am following and how it (d)evolved.

When I was an enthusiastic beginner in software development I was hunting for interesting blogs that would give me valuable insights into the minds of good developers, the quirks of frameworks, the hidden tools and processes that would make my life better. I was adding blog after blog to my RSS list. Later on, I kind of stopped. I had things to do, work to be done and unfortunately went through some jobs that were not conducive to learning. Perhaps seeing myself as an expert also hindered enthusiasm in learning (note to self: don't do that!). The obsolescence of the tool I was using to read RSS with and the death of Google Reader also did not help. So recently I just went back to that list of blogs and started organizing it with a new tool. I use Feedly now, in case you were wondering.

Today I had an epiphany. I have over 150 blogs that I am "following", 100 of which are software related, yet only very few of them are actually spewing content anymore. In my three year hiatus from blog reading most of the technical blogs just ... stopped. Some of them just plain vanished, complete with content that I had linked to in my own articles. At that time I was considering blogs as permanent as you can get. I mean people just write stuff for the heck of it, so others can read and learn. There would be no reason for any of this to disappear - there are still pages from 1990 active on the Internet, for crying out loud! So what happened?

One theory is that blogs were created as representations of a person's evolution. For example you are a good WPF programmer and you create something like Dr. WPF's blog. When you stop doing WPF (because Microsoft dropped the ball with it!) you stop writing. Perhaps the author still blogs in other places, other blogs that are thematic, I don't know. Another theory is that people just blog at a certain stage in their life; it's like a quarter-life crisis. When they mature, people stop blogging (which says something...). Maybe the social media explosion pushed people away from personalized platforms and they do all their publishing on Twitter, Facebook, LinkedIn, Medium and so on. As the IT industry moves at an ever increasing pace, the blogs may turn into antiquated relics that are obsolete by the time several posts have been published.

I feel sad either way. When I started blogging, people would come to me for help. After all I started the site years before StackOverflow arrived on the scene. I would write about programming, books, anime, life, personal ideas, jokes, space, science, rants, whatever. It happened several times that I was looking for a solution to a problem and found myself explaining it in an older post. People still praise some posts because they refer technology that is maybe a decade old. Others for getting the full picture on how I got to the end result. So for all these vanishing blogs, I feel a sense of loss for all the knowledge that was lost, for all the voices that turned silent.

I know that as a blog dies ten others appear, but there is no sense of origin anymore, no chronological timeline of the evolution of the person writing. I can even go down the "they are not making them like they used to" road. For me a blog would have functioned as a sort of resumé of someones's work. If I liked an article, I would look at others, maybe subscribe. This way I would be connected not with a concept, but with a person: as they grew, I grew. And SEO be damned, I don't care people don't discover my blog anymore because Google can't make up its mind on what I am actually writing about. When people do come, they see me, not just disparate out of context solutions to their 5 minute problems.

So I wrote this article to express my sorrow. I guess that I miss my friends, even if they never knew me.

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The Emperor's Soul is set in the same world as Elantris, but for all intents and purposes it is a standalone story. It's not a full size book, but it's a bit longer than a short story. In it we find a type of magic called Forging, by which someone can carve and use a complicated seal to change the history of an object or, indeed, a soul. The forging needs to be very precise and as close as possible to the actual history of the target, otherwise the magic doesn't "stick". So what must a brilliant forger do in order to do the forbidden soul forging? They must know their target so intimately that they can't ultimately hurt them.
An intriguing idea, yet Brandon Sanderson does what he does best and focuses on the characters, while the story itself reveals the underlying motivation of each and how it affects the final outcome. The descriptions are minimal and the ending is optimistic and personal as Sanderson often likes his finales.
Since the story is short and I had no trouble reading it in a single evening, it is almost a pity not to read it, even if in itself is just a tiny "what if" tale and offers nothing spectacular.

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I've read the book in a day. Just like the other two in the series (Steelheart and Firefight), I was caught up in the rhythm of the characters and the overwhelming positivity of the protagonist. Perhaps strange, I kind of missed descriptions in this one, as both locations and characters were left to the imagination and everything was action and dialogue.

Brandon Sanderson ends (why!!?? Whyy?!!?) the Reckoners series with this third book called Calamity. You absolutely have to read the other two books to understand anything about it. In fact, Reckoners feels more like a single story released in three installments than a true trilogy. In it, the team has to reckon (heh heh heh) with their leader going rogue and have a decision to make: either bring him back or kill him. All this while fighting off various Epics in different stages of madness.

I can't really say anything about the story without spoiling the hell out of it. I loved the first two books and I loved this one. Indeed, I have yet to find a Brandon Sanderson book that I don't like. If you are into superhero stories, the Reckoners series has a refreshingly original plot, a wonderful main character and true debate about what heroism really is. I recommend it highly!

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The Mirror Thief is a really interesting book. It is well written, original in ideas and Martin Seay has his own unique writing style. It is also a very deceptive book, always changing shape, misleading the reader over what he is actually reading.

The book starts in Vegas, with a black former military policeman named Curtis arriving in search of a certain Stanley, in order to give him a message from a friend. The story feels like a detective-noir, but immediately there are things that just don't belong. The apparent mystical talents of Stanley, the very detailed descriptions of the surroundings, using rarely met but very specific words. At the time I thought I was going to read some sort of mystical noir thing akin to Cast a Deadly Spell.

But then the plot switches to the story of Stanley when he was a kid, hustling people on the street and doing various other bad things, his only anchor a book called The Mirror Thief, a poetry book that describes the adventures of a certain Vettor Crivano in Venice at the end of the 16th century. While he doesn't really understand what it is about, he feels that the unnaturally meandering book hides some sort of universal secret. As a reader, you start to doubt what you have read until now. After all, aren't you reading a confusing meandering book with a lot of unexplainable details? Stanley has traversed the United States in order to find the author of the book and ask him to reveal the mystical secret that would give him the power he craves.

And just when you think you figured it out, the book reveals a third story, that of Crivano himself, but not in poetry and apparently unrelated to the book about him. While he is an alchemist and physician, his best skill appears to be fighting, and he only uses it effectively at the end. All main characters: Curtis, Stanley and Crivano feel absurdly human and flawed. Curtis carries a gun everywhere and he doesn't get to use it once, while being disarmed multiple times. He doesn't get what's going on up until the very end. Crivano is also deceived several times, another pawn in the big game of life. Paradoxically Stanley is the one most in control of his life, mostly by rejecting everything society considers normal or even moral and choosing his every step.

To me, the book was most of all about perception. The reader is confusedly pinballed from perspective to perspective, even with each of them painstakingly detailed. While reading the book you learn new words, old words, history of three different times and places and intimately get to know each character. When you get tricked, you are just following characters that get tricked, disappointed or set up themselves. The three stories are really completely unrelated, at most red herrings when mentioned in the others, and offer little closure. It is all about understanding there are other ways of looking at the world.

Bottom line: Martin Seay is often accosted by readers begging for explanations of what they have read. You cannot read the book and not feel it is a good book, but actually enjoying it is a different thing altogether. At the end you start thinking about the book, about the world, about yourself, wondering if you didn't just read the whole thing wrong and whether maybe you should start over.

Other resources:

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I have been playing a little with the Houdini chess engine and Chess Arena. I limit the ELO of the engine to a set value and then I try to beat it. It's not like playing a human being, but saves me the humiliation of being totally thrashed by another person :) Plus I didn't have Internet. In this case the ELO was set to 1400.

One of the games I played turned out to be extremely interesting (and short). Black tried the Elephant Gambit, to which I replied clumsily, but then it made two horrible mistakes and I saw the correct continuation. What I thought was really interesting is how the computer reacted. In what I thought would lead to some sort of piece advantage after a king and rook fork turned out to be a mating situation. The only solution for the computer was to sacrifice the queen and trying to save her would have resulted in mates or even worse situations.
I will publish the PGN here, so you can explore the variations, but before that I want to point out another greatly interesting move. As the Black queen attempts to escape, the next move is a king-queen-rook fork, yet after the king moves White does not capture the queen but does a seemingly random move: 12. Qd4. Why is that? I leave you to check it out for yourselves!

1. e4 e5 2. Nf3 d5 {The Elephant Gambit} 3. Nxe5 Qf6 4.
d4 dxe4 5. Nc3 Bb4 6.
Bd2 Qf5 {A really bad move giving a 3 point advantage to
White.} 7. Nd5 Bd6 8. c3 {My turn for a bad move,
anything went there, Bc4, g4, but I did this, going back to 1 pawn
advantage.} Bxe5 9. dxe5 Qxe5 {Disastrous move, but interesting. Check out the continuations.} (9.
.. Qd7 {This would have been the only decent move.}) 10. Bf4 Qxf4 {Amazingly, the only move here is to sacrifice the
queen for either bishop or knight. Attempts to save the queen lead to
mate!} (10. .. Qf5 {queen attempts to escape.} 11. Nxc7+ {leads to mate in
1. no matter when the king goes.} Kf8 (11. .. Ke7 12. Qd6#) 12. Qd8#) (10.
.. Qe6 {queen attempts to live just a bit longer.} 11. Nxc7+ {Chessgasm!
and Black's pain is only beginning.} Ke7 12. Qd4 {This is the most
interesting move here and by far the best by Houdini's calculations.} Nf6
(12. .. Nc6 13. Qc5+ Kd8 14. O-O-O+ Nd4 15. Rxd4+ Bd7 16. Qf8+ Qe8 17.
Qxe8#) (12. .. Qc6 13. Bb5 Qf6 14. Qb4+ Kd8 15. Qf8#) (12. .. Qf6 13. Qc5+
Kd7 14. O-O-O+ Qd4 15. Rxd4#) 13. Qc5+ Kd8 14. Nxe6+ Bxe6 15. Qc7+ Ke8 16.
Qxb7 Bd5 17. Qc8+ Ke7 18. Qxh8) 11. Nxf4 Nc6 {White wins
easily from +11 points} 1-0

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My mind has been wandering around the concept of gamification for a few weeks now. In short, it's the idea of turning a task into a game to increase motivation towards completing it. And while there is no doubt that it works - just check all the stupid games that people play obsessively in order to gain some useless points - it was a day in the park that made it clear how wrong the term is in connecting point systems to games.



I was walking with some friends and I saw two kids playing. One was shooting a ball with his feet and the other was riding a bicycle. The purpose of their ad-hoc game was for the guy with the ball to hit the kid on the bike. They were going at it again and again, squealing in joy, and it hit me: they invented a game. And while all games have a goal, not all of them require points. Moreover, the important thing is not the points themselves, but who controls the point system. That was my epiphany: they invented their own game, with its own goal and point system, but they were controlling the way points were awarded and ultimately how much they mattered. The purpose of the game was actually to challenge the players, to gently explore their limitations and try to push boundaries a little bit further out. It wasn't about losing or winning, it was about learning and becoming.

In fact, another word for point system is currency. We all know how money relates to motivation and happiness, so how come we got conned into believing that turning something into a game means showing flashy animations filled with positive emotion that award you arbitrary sums of arbitrary types of points? I've tried some of these things myself. It feels great at times to go up the (arbitrary) ranks or levels or whatever, while golden chests and diamonds and untold riches are given to me. But soon enough the feeling of emptiness overcomes the fictional rewards. I am not challenging myself, instead I am doing something repetitive and boring. That and the fact that most of these games are traps to make you spend actual cash or more valuable currency to buy theirs. You see, the game of the developers is getting more money. And they call it working, not playing.

I was reading this book today and in it a character says that money is the greatest con: it is only good for making more money. Anything that can be bought can be stolen. And it made a lot of sense to me. When you play gamified platforms like the ones I am describing, the goal of the game quickly changes in your mind. You start to ignore pointless (pardon the pun) details, like storyline, character development, dialogues, the rush of becoming better at something, the skills one acquires, even the fun of playing. Instead you start chasing stars, credits, points, jewels, levels, etc. You can then transfer those points, maybe convert them into something or getting more by converting money into them. How about going around and tricking other players to give you their points? And suddenly, you are playing a different game, the one called work. Nobody can steal the skills you acquire from you, but they can always steal your title or your badge or your trophy or the money you made.

What I am saying is that games have a goal that defines them. Turning that goal into a metric irrevocably perverts the game. Even sports like football, that start off as a way of proving your team is better than the other team and incidentally improving your physical fitness, turn into ugly deformed versions of themselves where the bottom line is getting money from distribution rights, where goals can be bought or stolen by influencing a referee, for example.

I remember this funny story about a porn game that had a very educational goal: make girls reach orgasm. In order to translate this into a computer program, the developers had several measurements of pleasure - indicated in the right side of the screen as colored bars - which all had to go over a threshold in order to make the woman cum. What do you think happened? Players ignored the moaning image of a naked female and instead focused solely on the bars. Focus on the metric and you ignore the actual goal.

To summarize: a game requires of one to define their limits, acknowledge them, then try to break them. While measuring is an important part of defining limits, the point is in breaking them, not in acquiring tokens that somehow prove it to other people. If you want to "gamify" work, then the answer is to do your tasks better and harder and to do it for yourself, because you like who you become. When you do it in order to make more money, that's work, and to win that game you only need to trick your employers or your customers that you are doing what is required. And it's only play when you enjoy who you are when doing it.

As an aside, I know people that are treating making money like a game. For them making more and more money is a good thing, it challenges them, it makes them feel good about themselves. They can be OK people that sometimes just screw you over if they feel the goal of their game is achieved better by it. These people never gamified work, they were playing a game from the very start. They love doing it.

Stay true to the goal! That is the game.

Lab Girl should have been the kind of book I like: a deeply personal autobiography. Hope Jahren writes well, also, and in 14 chapters goes through about 20 years of her life, from the moment she decided she would be a scientist to the moment when she was actually accepted as a full professor by academia. She talks about her Norwegian family education, about the tough mother that never gave her the kind of love she yearned for, she talks about misogyny in science, about deep feelings for her friends, she talks about her bipolar disorder and her pregnancy. Between chapters she interposes a short story about plants, mostly trees, as metaphors for personal growth. And she is an introvert who works and is best friends with a guy who is even more an introvert than she is. What is not to like?

And the truth is that I did like the book, yet I couldn't empathize with her "character". Each chapter is almost self contained, there is no continuity and instead of feeling one with the writer I was getting the impression that she overthinks stuff and everything I read is a memory of a memory of a thought. I also felt there was little science in a book written by someone who loves science, although objectively there is plenty of stuff to rummage through. Perhaps I am not a plant person.

The bottom line is that I was expecting someone autopsying their daily life, not paper wrapping disjointed events that marked their life in general. As it usually is with expectations, I felt a bit disappointed when the author had other plans with her book. It does talk about deep feelings, but I was more interested in the actual events than the internal projection of them. However if you are the kind of person who likes the emotional lens on life, you will probably like the book more than I did.

About 25 years ago I was getting Compton's Multimedia Encyclopedia CD-ROM as a gift from my father. Back then I had no Internet so I delved into what now seems impossibly boring, looking up facts, weird pictures, reading about this and that.

At one time I remember I found a timeline based feature that showed on a scrolling bar the main events of history. I am not much into history, I can tell you that, but for some reason I became fascinated with how events in American history in particular were lining up. So I extracted only those and, at the end, I presented my findings to my grandmother: America was an expanding empire, conquering, bullying, destabilizing, buying territory. I was really adamant that I had stumbled onto something, since the United States were supposed to be moral and good. Funny how a childhood of watching contraband US movies can make you believe that. My grandmother was not impressed and I, with the typical attention span of a child, abandoned any historical projects in the future.

Fast forward to now, when, looking for Oliver Stone to see what movies he has done lately, I stumble upon a TV Series documentary called The Untold History of the United States. You can find it in video format, but also as a companion book or audio book. While listening to the audio book I realized that Stone was talking about my childhood discovery, also disillusioned after a youth of believing the American propaganda, then going through the Vietnam war and realizing that history doesn't tell the same story as what is being circulated in classes and media now.

However, this is no childish project. The book takes us through the US history, skirting the good stuff and focusing on the bad. Yet it is not done in malice, as far as I could see, but in the spirit that this part of history is "untold", hidden from the average eye, and has to be revealed to all. Stone is a bit extremist in his views, but this is not a conspiracy theory book. It is filled with historical facts, arranged in order, backed by quotes from the people of the era. Most of all, it doesn't provide answers, but rather questions that the reader is invited to answer himself. Critics call it biased, but Stone himself admits that it is with intent. Other materials and tons of propaganda - the history of which is also presented in the book - more than cover the positive aspect of things. This is supposed to be a balancing force in a story that is almost always said from only one side.

The introductory chapter alone was terrifying, not only because of the forgotten atrocities committed by the US in the name of the almighty dollar and God, but also because of the similarities with the present. Almost exactly a century after the American occupation of the Philippines, we find the same situation in the Middle-East. Romanians happy with the US military base at Deveselu should perhaps check what happened to other countries that welcomed US bases on their territory. People swallowing immigration horror stories by the ton should perhaps find out more about a little film called Birth of a Nation, revolutionary in its technical creation and controversial - now - for telling the story of the heroic Ku-Klux-Klan riding to save white folk - especially poor defenseless women - from the savage negroes.

By no means I am calling this a true complete objective history, but the facts that it describes are chilling in their evil banality and unfortunately all true. The thesis of the film is that America is losing its republican founding fathers roots by behaving like an empire, good and moral only in tightly controlled and highly financed media and school curricula. It's hard not to see the similarities between US history a century ago and today, including the presidential candidates and their speeches. The only thing that has changed is the complete military and economic supremacy of the United States and the switch from territorial colonialism to economic colonialism. I am not usually interested in history, but this is a book worth reading.

I leave you with Oliver Stone's interview (the original video was removed by YouTube for some reason):

I am writing this post to rant against subscription popups. I've been on the Internet long enough to remember when this was a thing: a window would open up and ask you to enter your email address. We went from that time, through all the technical, stylistic and cultural changes to the Internet, to this Web 3.0 thing, and the email subscription popups have emerged again. They are not ads, they are simply asking you to allow them into your already cluttered inbox because - even before you've had a chance to read anything - what they have to say is so fucking important. Sometimes they ask you to like them on Facebook or whatever crap like that.

Let me tell you how to get rid of these real quick. Install an ad blocker, like AdBlockPlus or uBlock Origin. I recommend uBlock Origin, since it is faster and I feel works better than the older AdBlock. Now this is something that anyone should do just to get rid of ads. I've personally never browsed the Internet from a tablet or cell phone because they didn't allow ad blockers. I can't go on the web without them.

What you may not know, though, is that there are several lists of filters that you can choose from and that are not enabled by default when you install an ad blocker. One of my favourite lists is Fanboy's Annoyances list. It takes care of popups of all kinds, including subscriptions. But even so, if the default list doesn't contain the web site you are looking at, you have the option to pick elements and block them. A basic knowledge of CSS selectors helps, but here is the gist of it: ###something means the element with the id "something" and ##.something is the elements with the class name "something". Here is an example: <div id="divPopup" class="popup ad annoying"> is a div element that has id "divPopup" and class names "popup", "ad" and "annoying".

One of the reason why subscription popups are not always blocked is because beside the elements that they cover the page with, they also place some constraints on the page. For example they place a big element over the screen (what is called an overlay), then a popup element in the center of the screen and also change the style of the entire page to not scroll down. So if you would remove the overlay and the popup, the page would only show you the upper part and not allow you to scroll down. This can be solved with another browser extension called Stylish, which allows you to save and apply your own style to pages you visit. The CSS rule that solves this very common scenario is html,body { overflow: auto !important; }. That is all. Just add a new style for the page and copy paste this. 19 in 20 chances you will get the scroll back.

To conclude, whenever you see such a stupid, stupid thing appearing on the screen, consider blocking subscription popups rather than pressing on the closing button. Block it once and never see it again. Push the close button and chances are you will have to keep pressing it each time you visit a page.

Now, if I only had a similar option for jump scares in movies...

P.S. Yes, cookie consent popups are included in my rant. Did you know that you can block all cookie nagware from Blogspot within one fell swoop, rather than having to click OK at each blog individually, for example?

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The Brain that Changes Itself is a remarkable book for several reasons. M.D. Norman Doidge presents several cases of extraordinary events that constitute proof for the book's thesis: that the brain is plastic, easy to remold, to adapt to the data you feed it. What is astonishing is that, while these cases are not new and are by far not the only ones out there, the medical community is clinging to the old belief that the brain is made of clearly localized parts that have specific roles. Doidge is trying to change that.

The ramifications of brain plasticity are wide spread: the way we learn or unlearn things, how we fall in love, how we adapt to new things and we keep our minds active and young, the way we would educate our children, the minimal requirement for a computer brain interface and so much more. The book is structured in 11 chapters and some addendums that seem to be extra material that the author didn't know how to properly format. A huge part is acknowledgements and references, so the book is not that large.

These are the chapters, in order:

  • Chapter 1 - A Woman Perpetually Falling. Describes a woman that lost her sense of balance. She feels she is falling at all times and barely manages to walk using her sight. Put her in front of a weird patterned rug and she falls down. When sensors fed information to an electrode plate on her tongue she was able to have balance again. The wonder comes from the fact that a time after removing the device she would retain her sense. The hypothesis is that the receptors in her inner ear were not destroyed, by damaged, leaving some in working order and some sending incorrect information to the brain. Once a method to separate good and bad receptors, the brain immediately adapted itself to use only the good ones. The doctor that spearheaded her recovery learned the hard way that the brain is plastic, when his father was almost paralyzed by a stroke. He pushed his father to crawl on the ground and try to move the hand that wouldn't move, the leg that wouldn't hold him, the tongue that wouldn't speak. In the end, his father recovered. Later, after he died from another stroke while hiking on a mountain, the doctor had a chance to see the extent of damage done by the first stroke: 97% of the nerves that run from the cerebral cortex to the spine were destroyed.
  • Chapter 2 - Building Herself a Better Brain. Barbara was born in the '50s with an brain "asymmetry". While leaving a relatively normal life she had some mental disabilities that branded her as "retarded". It took two decades to stumble upon studies that showed that the brain was plastic and could adapt. She trained her weakest traits, the ones that doctors were sure to remain inadequate because the part in the brain "associated" with it was missing and found out that her mind adapted to compensate. She and her husband opened a school for children with disabilities, but her astonishing results come from when she was over 20 years old, after years of doctors telling her there was nothing to be done.
  • Chapter 3 - Redesigning the Brain. Michael Merzenich designs a program to train the brain against cognitive impairments or brain injuries. Just tens of hours help improve - and teach people how to keep improving on their own - from things like strokes, learning disabilities, even conditions like autism and schizophrenia. His work is based on scientific experiments that, when presented to the wider community, were ridiculed and actively attacked for the only reason that they went against the accepted dogma.
  • Chapter 4 - Acquiring Tastes and Loves. Very interesting article about how our experiences shape our sense of normalcy, the things we like or dislike, the people we fall for and the things we like to do with them. The chapter also talks about Freud, in a light that truly explains how ahead of his time he was, about pornography and its effects on the brain, about how our pleasure system affects both learning and unlearning and has a very interesting theory about oxytocin, seeing it not as a "commitment neuromodulator", but as a "demodulator", a way to replastify the part of the brain responsible for attachments, allowing us to let go of them and create new ones. It all culminates with the story of Bob Flanagan, a "supermasochist" who did horrible things to his body on stage because he had associated pain with pleasure.
  • Chapter 5 - Midnight Resurrection. A surgeon has a stroke that affects half of his body. Through brain training and physiotherapy, he manages to recover - and not gain magical powers. The rest of the chapter talks about experiments on monkeys that show how the feedback from sensors rewires the brain and how what is not used gets weaker and what is used gets stronger, finer and bigger in the brain.
  • Chapter 6 - Brain Lock Unlocked. This chapter discusses obsessions and bad habits and defective associations in the brain and how they can be broken.
  • Chapter 7 - Pain: The Dark Side of Plasticity. A plastic brain is also the reason why we strongly remember painful moments. A specific case is phantom limbs, where people continue to feel sensations - often the most traumatic ones - after limbs have been removed. The chapter discusses causes and solutions.
  • Chapter 8 - Imagination: How Thinking Makes It So. The brain maps for skills that we imagine we perform change almost as much as when we are actually doing them. This applies to mental activities, but also physical ones. Visualising doing sports prepared people for the moment when they actually did it. The chapter also discusses how easily the brain adapts to using external tools. Brain activity recorders were wired to various tools and monkeys quickly learned to use them without the need for direct electric feedback.
  • Chapter 9 - Turning Our Ghosts into Ancestors. Discussing the actual brain mechanisms behind psychotherapy, in the light of what the book teaches about brain plasticity, makes it more efficient as well as easier to use and understand. The case of Mr. L., Freud's patient, who couldn't keep a stable relationship as he was always looking for another and couldn't remember his childhood and adolescence, sheds light on how brain associates trauma with day to day life and how simply separating the two brain maps fixes problems.
  • Chapter 10 - Rejuvenation. A chapter talking about the neural stem cells and how they can be activated. Yes, they exist and they can be employed without surgical procedures.
  • Chapter 11 - More than the Sum of Her Parts. A girl born without her left hemisphere learns that her disabilities are just untrained parts of her brain. After decades of doctors telling her there is nothing to be done because the parts of her brain that were needed for this and that were not present, she learns that her brain can actually adapt and improve, with the right training. An even more extreme case than what we saw in Chapter 2.


There is much more in the book. I am afraid I am not making it justice with the meager descriptions there. It is not a self-help book and it is not popularising science, it is discussing actual cases, the experiments done to back what was done and emits theories about the amazing plasticity of the brain. Some things I took from it are that we can train our brain to do almost anything, but the training has to follow some rules. Also that we do not use gets discarded in time, while what is used gets reinforced albeit with diminishing efficiency. That is a great argument to do new things and train at things that we are bad at, rather than cement a single scenario brain. The book made me hungry for new senses, which in light of what I have read, are trivial to hook up to one's consciousness.

If you are not into reading, there is an one hour video on YouTube that covers about the same subjects:

[youtube:sK51nv8mo-o]

Enjoy!

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After a month of trial with no one to complain of HTTPS issues, I've decided to set the blog to redirect normal connections to the secure URL. Let me know if you experience any problems.

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Democracy, like any other system of government or political system, is designed to keep the powerful in the driver's seat. It's not about the good of the people, unless they hold power. It was invented and implemented at times when having a large group of people supporting you meant something, gave you the ability to do things. Any other system: theocracy, tyranny, feudalism, communism, fascism... they all do the same thing and fail when the group they support fails to maintain power. Democracy is not about the little people, it's about how fast a system can adapt to changes in the structures of power. It is just the "agile" version of the same old thing. By declaring its ruling group "the people", democracy can survive any political change. The system outlives groups and groups of "people".

Consider the present, where we are split more than ever into voters and the indifferent. Does democracy help the young disillusioned people who more and more refuse to vote for anything? No. That's not a bug in the democratic system, but nor is it a fault or a consequence of not voting; instead it is a realization of a truth, that young people are a minority that is segregated from the old by technology, new ways of communication and networking and ultimately, completely different goals. In this image, the young are the indifferent, but there is a reason for that: they are not the powerful - democracy doesn't work for them either way.

Imagine you are part of a group of three people, each with equal voting rights. Every time you try to influence a decision, the other two vote differently. Will you continue to play the voting game or will you recognize it for what it is: a waste of time? Now imagine you are the king of the three people. How long will you maintain your position when the other two outpower you? Democracy helps the stability of the three-body system, but it does nothing for you. Suddenly, one of the three people starts to like you (or dislike the other) and he starts voting with you. Now you are part of the powerful and your decision matters. Conflict is again averted and stability preserved because as soon as the balance of power changed, the ruling party changed accordingly. It would be stupid for the weak single man to try to fight two, so he grumbles and complains, but does nothing.

In this day and age, there are so many different types of power: military, mediatic, technical, administrative, economic, etc. Democracy doesn't help the many anymore, because they lost their power. Having a lot of idiots in your group doesn't do much. Smart people, they start to realize it and also to understand that the game is rigged. Some try desperately to shift the perspective of the dumb amorphous masses, but if you could do that, you would be in power already because you already have it. Mathematical algorithms are being created to diagnose the health of a network, to determine the influential nodes, to determine the best outcome when the simple "wisdom of the crowds" fails miserably. They could work online, locally, maybe, but in real life? Never.

The Internet itself started as the true hope of mankind to evolve and change. A place where people meet on equal footing, have access to information, can connect and discuss and decide together. What happened? Same thing. A few companies and a few people hold the power to sway the vast hordes of connected people. When that doesn't work, legal pressure is applied from "without", from the real world. People clump together by interest and information source; essentially they become one voice, but one blinded, dumb and ignorant, yet convinced of its own truth. It is a sad moment when we realize that the monopoly of Google, Facebook, Microsoft and the like is better than the complete anarchy of a disorganized web. Do you even remember life before Google? When you would use different search engines to find something? When 99.99% of everything was spam or malware?

But all of this just underlines a very ironic fact: democracy is, in itself, redundant, even circular. It legitimizes itself, it graciously grants power to the ones that already have it. It's a game that covers a truth as old as the world itself. Its only purpose is to minimize unrest by permanently governing the weak. The only true enemy of democracy is not communism or terrorism, it's asymmetric warfare: the rapid accumulation of power in small groups. When a single hacker can challenge the status quo, when a "lone wolf terrorist" can cause much more damage than we can cause them, when software allows you complete anonymity to gather, think and plan something the powerful cannot supervise, that's when democracy fails. That's when the powerful become unsure of their power.

And we know what happens when power is fearful: abuse of power. Beware power, because it makes you an enemy of the state. Not because of shadow cabals or government conspiracies, but because of direct logical consequence. And when I say "state" I mean the whole state (of affairs). It means your neighbors, your friends, your city and only at the end, some sort of authority which, ironically, acts as the perfect agent of a democratic government. It is actually not at all different from the original meaning of the term, coined by ancient Greece, where every citizen could vote, but not all people were citizens. How many sci-fi movies show superpowered individuals being chased by government agencies? Why is that? Because governments are evil? No, it's because unchecked power is illegal. You are allowed power, you never generate it yourself unless you rule.

I predict a moment, not far from now, where democracy as we know it completely fails. Not because it is a bad system, but because we become too fast. Power would shift faster than the system could adapt. We already see glimpses of this in the fashionable "Facebook revolutions", where political outcomes thought to be known change over night because of one rapidly spreading trend. The system will desperately try to adapt and it will succeed, but in doing so will become something akin to the stock market. It will be automatic, it will split society into algorithmically equal sides, holding power for inconsequential amounts of time, having no meaning. Radical movements will gain ground, not because they inspire something, but because they are a little brighter than the bland hemispheres of the political system. I believe at this time the entire political system will crash, like markets crash when they get to this point. Corruption will be the only thing keeping politics together so when the system crashes, it all spews forth like black tainted blood. The new revolutionaries will be vindicated by this and gain a flimsy amount of power that will ultimately fail. Then, as with the Internet, maybe the corporate system will gain ground. Or maybe political capital will move just like economic one, being sold and bought transparently. Who knows?

What I am certain of, though, is that politics - as it is now - is doomed to fail. Not because we become smarter, but because we become too unpredictable.