The Stonewall attack chess opening
Luckily for me, some chess videos are for beginners like me. Here is one from OnlineChessLessons, describing a simple, clear opening called The Stonewall Attack. After watching the video I played a game with my trusted Nokia phone and managed to create a game starting with this opening. I then analysed it using chess engines Houdini and Rybka and annotated it manually. Check it out, including the variations.
Video first:
Make sure you also follow the article attached to the video.
And now my game:
[Event "29/10/2011 1:08:49 pm"]
[Date "29/10/2011"]
[White "Siderite"]
[Black "Nokia Easy5"]
[Result "1-0"]
[ECO "D05"]
[Opening "Colle"]
[Variation "5.c3 Nc6 6.Nbd2 Bd6 7.O-O O-O"]
[TimeControl "600"]
[Termination "normal"]
[PlyCount "59"]
[WhiteType "human"]
[BlackType "computer"]
1.d4 e6 2.e3 d5 3.Bd3 Bd6 4.f4 Nf6 5.Nd2 O-O 6.Ngf3 c5 7.c3 Nc6 8.O-O c4 9.Bc2 Ng4
{At this point, the engines suggest Bxh7, a classic sacrifice.}
10.Qe2
{However, I moved the queen to defend e3.}
( 10.Bxh7+ Kxh7 11.Ng5+ Kg8 12.Qxg4
{This variation wins the h7 pawn, but moves away from the spirit of the original game.}
12...Qf6 13.e4 ) 10...f5
{At this point, engines suggest Ne5, followed by knight exchange from black.}
11.h3
{I chose to shoo the knight away, but weakening g3, where the knight would love to come later.}
( 11.Ne5 Ngxe5 12.dxe5 Be7 13.b4 ) 11...Nf6 12.Ne5 Qa5 13.g4 fxg4 14.hxg4 Qb6
{engines would want me to attack the knight on f6 before moving the rook out.}
15.Rf2 ( 15.g5 Bxe5 16.dxe5 Ne8 17.Kg2 g6 18.b3
{Engines decide to try a queen side attack as well, in order to weaken the black pawn chain. I was not interested in that.}
) 15...h6
{engines suggest attacking the rook and with Ng6, which is a natural attacking move and a lovely outpost.}
16.Rh2 ( 16.Ng6 Rf7 17.g5 Nh7 18.Qh5 Ne7 19.Nxe7+ Rxe7 20.gxh6 Nf8 21.Rg2 Qc7 22.Qg5
{However at this point the game moves into queen side attacks and a slower attacking pace.}
) 16...Ne7 17.g5 hxg5 18.fxg5 Bxe5 19.dxe5 Nd7
{engines suggest now a beautiful move: Rh8, followed by a munching of black pieces or/and mate. Make sure you check out the variation.}
20.Nf3 ( 20.Rh8+ Kf7 ( 20...Kxh8
{Taking the rook leads to a quick mate.}
21.Qh5+ Kg8 22.Bh7+ Kh8 23.Bg6+ Kg8 24.Qh7# ) 21.Qh5+ g6 22.Bxg6+ Nxg6 23.Qh7+ Ke8 24.Qxg6+ Kd8 25.Rxf8+ Nxf8 26.Qf6+ Ke8 27.Nf3
{Try this variation on a chess engine to see it to the end. White is only one pawn up, but it is a passed one. The king is safe as well.}
) 20...Rb8 21.g6 Nf5 22.Rh3 Nh6 23.Kh1
{I felt like the pin on e3 was annoying and stopping me from using the black bishop. The engines recommend moving Qh2 instead, which is much better.}
( 23.Qh2 Nc5 24.Ng5 Ne4 25.Bxe4 dxe4 26.Nh7 Qc7 ( 26...Rd8
{If you wanted to know why black did not move the rook when attacked by the knight, follow this variation through.}
27.Rxh6 Rd1+ 28.Kg2 Qd8 29.Nf6+ Kf8 30.Rh8+ Ke7 31.Qh4 Rd2+ 32.Bxd2 b6 33.a4 Qxd2+ 34.Kh1 Qe1+ 35.Rxe1 Bb7 36.Rxb8 Bc8 37.Rxc8
gxf6 38.Qh7# ) 27.Nxf8 Qd8 28.Rxh6 Qg5+ 29.Kf2 Qxh6 30.Qxh6 gxh6 31.Nh7
{At this point white is a knight up, but what a boring continuation.}
) 23...Nf5 24.Qh2 Ng3+
{Engines suggest I move the king and concentrating on the attack, but I took the knight with the rook.}
25.Rxg3 ( 25.Kg1 Qxe3+ 26.Bxe3 Ne2+ 27.Kg2 Nf4+ 28.Bxf4 Rf5 29.Rh8# ) 25...Re8 26.Qh7+ Kf8 27.e4
{At this point, a mate in 8 is found.}
27...Qc7
{But with this move, mate will happen in 4.}
28.Bg5 Nf6 29.exf6 Rd8 30.Qh8# 1-0
Enjoy!
P.S. I am currently looking for a method of displaying the game as I want it on the blog: dynamic, with annotation and variation support, preferably something that is not Java and optimally something that reads the PGN from a span and replaces it with a nice looking chess interface. Right now, the usual game engine fails for some reason I need to analyse.
Video first:
Make sure you also follow the article attached to the video.
And now my game:
[Event "29/10/2011 1:08:49 pm"]
[Date "29/10/2011"]
[White "Siderite"]
[Black "Nokia Easy5"]
[Result "1-0"]
[ECO "D05"]
[Opening "Colle"]
[Variation "5.c3 Nc6 6.Nbd2 Bd6 7.O-O O-O"]
[TimeControl "600"]
[Termination "normal"]
[PlyCount "59"]
[WhiteType "human"]
[BlackType "computer"]
1.d4 e6 2.e3 d5 3.Bd3 Bd6 4.f4 Nf6 5.Nd2 O-O 6.Ngf3 c5 7.c3 Nc6 8.O-O c4 9.Bc2 Ng4
{At this point, the engines suggest Bxh7, a classic sacrifice.}
10.Qe2
{However, I moved the queen to defend e3.}
( 10.Bxh7+ Kxh7 11.Ng5+ Kg8 12.Qxg4
{This variation wins the h7 pawn, but moves away from the spirit of the original game.}
12...Qf6 13.e4 ) 10...f5
{At this point, engines suggest Ne5, followed by knight exchange from black.}
11.h3
{I chose to shoo the knight away, but weakening g3, where the knight would love to come later.}
( 11.Ne5 Ngxe5 12.dxe5 Be7 13.b4 ) 11...Nf6 12.Ne5 Qa5 13.g4 fxg4 14.hxg4 Qb6
{engines would want me to attack the knight on f6 before moving the rook out.}
15.Rf2 ( 15.g5 Bxe5 16.dxe5 Ne8 17.Kg2 g6 18.b3
{Engines decide to try a queen side attack as well, in order to weaken the black pawn chain. I was not interested in that.}
) 15...h6
{engines suggest attacking the rook and with Ng6, which is a natural attacking move and a lovely outpost.}
16.Rh2 ( 16.Ng6 Rf7 17.g5 Nh7 18.Qh5 Ne7 19.Nxe7+ Rxe7 20.gxh6 Nf8 21.Rg2 Qc7 22.Qg5
{However at this point the game moves into queen side attacks and a slower attacking pace.}
) 16...Ne7 17.g5 hxg5 18.fxg5 Bxe5 19.dxe5 Nd7
{engines suggest now a beautiful move: Rh8, followed by a munching of black pieces or/and mate. Make sure you check out the variation.}
20.Nf3 ( 20.Rh8+ Kf7 ( 20...Kxh8
{Taking the rook leads to a quick mate.}
21.Qh5+ Kg8 22.Bh7+ Kh8 23.Bg6+ Kg8 24.Qh7# ) 21.Qh5+ g6 22.Bxg6+ Nxg6 23.Qh7+ Ke8 24.Qxg6+ Kd8 25.Rxf8+ Nxf8 26.Qf6+ Ke8 27.Nf3
{Try this variation on a chess engine to see it to the end. White is only one pawn up, but it is a passed one. The king is safe as well.}
) 20...Rb8 21.g6 Nf5 22.Rh3 Nh6 23.Kh1
{I felt like the pin on e3 was annoying and stopping me from using the black bishop. The engines recommend moving Qh2 instead, which is much better.}
( 23.Qh2 Nc5 24.Ng5 Ne4 25.Bxe4 dxe4 26.Nh7 Qc7 ( 26...Rd8
{If you wanted to know why black did not move the rook when attacked by the knight, follow this variation through.}
27.Rxh6 Rd1+ 28.Kg2 Qd8 29.Nf6+ Kf8 30.Rh8+ Ke7 31.Qh4 Rd2+ 32.Bxd2 b6 33.a4 Qxd2+ 34.Kh1 Qe1+ 35.Rxe1 Bb7 36.Rxb8 Bc8 37.Rxc8
gxf6 38.Qh7# ) 27.Nxf8 Qd8 28.Rxh6 Qg5+ 29.Kf2 Qxh6 30.Qxh6 gxh6 31.Nh7
{At this point white is a knight up, but what a boring continuation.}
) 23...Nf5 24.Qh2 Ng3+
{Engines suggest I move the king and concentrating on the attack, but I took the knight with the rook.}
25.Rxg3 ( 25.Kg1 Qxe3+ 26.Bxe3 Ne2+ 27.Kg2 Nf4+ 28.Bxf4 Rf5 29.Rh8# ) 25...Re8 26.Qh7+ Kf8 27.e4
{At this point, a mate in 8 is found.}
27...Qc7
{But with this move, mate will happen in 4.}
28.Bg5 Nf6 29.exf6 Rd8 30.Qh8# 1-0
Enjoy!
P.S. I am currently looking for a method of displaying the game as I want it on the blog: dynamic, with annotation and variation support, preferably something that is not Java and optimally something that reads the PGN from a span and replaces it with a nice looking chess interface. Right now, the usual game engine fails for some reason I need to analyse.
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